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How To Better Use Flameblast Totem Inquisitor?

  • After Totem Marauder classes get much love, it’s about time the Flameblast Totem Inquisitor. It deals tons of damage in a massive area of effect, making it a walking nuke. However, much like a nuke, it takes its time when dishing out punishment, and it’s not as exciting to play as other classes. Nevertheless, with the explosive good outweighing the bad, it’s a build that’s worth experimenting.

     

     

    Flameblast charges up while you channel it, increasing in damage and AoE the longer you hold it before releasing. Traditional Flameblast builds have struggled with the awkwardness of standing still for such a long period of time. This build does away with that by having totems do it for us, letting us run around at our leisure while our totems blow up the whole screen.

     

    Flameblast also faces issues with reflect due to its high damage per hit. Again, totems deal with this by tanking the reflected damage for us. This also allows us to go crit with no fear.

     

    WHY PLAY THE BUILD?
    Pros:
    Very high damage. One million single target DPS is achievable without crazy gear. Every hit in a normal clearing setup deals >100k damage even with average gear, one-shotting everything without fail.

     

    Large area of effect, enough to one-shot entire packs of monsters.

     

    Whirling Blades/Shield Charge access + Inquisitor attack speed for zippy clearing.

     

    Can do literally all map mods.

     

    Can do all content up to and including Shaper quickly and safely (see videos section).
    Totems are naturally safe - you're reflect immune, don't have to stand still to deal damage, and have extreme range (even more extreme for Flameblast because the totem will cast if the edge of a blast centred at its max range will hit a mob).

     

    No unique items required or even particularly recommended.

     

    Straightforward, hardcore viable, beginner friendly, self-found friendly build. If you're new to Path of Exile and have any extra questions or don't really follow anything in this guide, PM me and I'll do my best to help!

     

    Cons:
    Very, very dependent on cast speed due to needing to hit 10 Flameblast stacks before the totem will release. Can feel quite clunky without sufficiently increased cast speed (pretty much anything under 100%).
    Totem playstyle is offputting to many people. Hopefully I can win a few of you over with this build!

     

    Passive Skill Tree and Skill Gems

     

    For the core skill gem, Flameblast, have it with Spell Totem, Controlled Destruction for more damage in exchange for critical strike chance, Concentrated Effect, Increased Critical Strikes, and Elemental Focus.

     

    For your aura setup, have Anger with Clarity.

     

    For movement, have either Whirling Blades or Shield Charge. Regardless of which you choose, have Faster Attacks and Fortify. Also, have either Flame Dash or Lightning Warp with Less Duration for a secondary movement spell that can get over walls. Make sure to have it with Faster Casting.

     

    For power charge generation, have Orb of Storms with Power Charge on Critical. For further damage boost, have Temporal Surge with Arcane Surge, Increased Duration, and Increased Area of Effect.

     

    Lastly, if you still have some slots left, fill them with Cast When Damage Taken and Immortal Call and/or Vaal Haste, as well as Lightning Golem.

     

    Hope this guides can help you. If you have any questions, shoot them in the comments below! If you are interested to buy chaos orbs, please visit our website!

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